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Sixteen Years!?
Jul 21, 2016 - 11:09 PM - by Valkysas


On this day sixteen years ago, Kire opened the RPG Maker Pavilion. It's been Eleven years since the last console RPG Maker title, but the community is still here, and quite a few are still making games. Some still with RPG Maker software, some professionally. Some have moved on to completely ways to create things.

We're still here, and I thank you for that. Thank you for not giving up on the community, thank you for creating new content, thank you for all the weird discussions, thank you for your friendship. At this point it's pretty safe to say that a lot of us have grown up together. We've seen each other go through their stupid phases, seen marriages, children being born, families being started. We've had to say goodbye to some people far earlier than we should have. This is life, and we've all experienced it together.

The Pavilion is much more than just a website to me, and I know the same is felt by many of you. You're all my friends. Some of you I even consider family. Thank you for being here.
2 Replies | 51 Views
Informer still going!(?)
Jun 26, 2016 - 2:39 PM - by 1ce
Time for a another update. That's a spelling error but I like it so I'm keeping it.

We've got a real batch of winners today, with titles like Dragon Blade, Purple Velvet, and Winds of Gaeos: The Gathering.

You know what? I'm really tired of playing crappy forgotten demos. I'd also like to quit doing the Informer. I guess that playing current games and knowing that my feedback would be received has spoiled me somewhat, so playing games that have no relevance today seems empty in comparison.

So let's try this. July won't have any updates, and instead I'll play a batch of games I've been wanting to play but have been putting off. They'll be still relevant games or titles with active members. If the Informer is going to go on a hiatus, I want to hit 100 reviews first. We'll see how this new plan works out.

Ready, break!
2 Replies | 133 Views
Anything Goes Contest 2015 RESULTS!
Jun 21, 2016 - 12:26 PM - by 1ce
Okay! This is the moment you've been waiting for! It's time to announce the judged entries for the Anything Goes Contest 2015.

Over the last few weeks I've been playing and writing about all six contest entries, and most of them had unique features to being to the table. I personally found it delightful to play full, fully formed games, and it took a lot longer than I expected to finish writing these reviews simply because most of the game had SO much content to them. I found it difficult to adopt a scoring system, simply because that's not my usual judging style, but it worked out quite well in the end. The bulk of the writing is my thoughts as I play through the game, with tiny notes about the score below.

So, let's go over who entered the contest and the judging criteria, then we'll get to the actual reviews.

The list, in the order I played them in:

1. Psychosis, from Dragaron
2. Weird AAdventure, from Duel
3. 12 Minutes to Save the World, from Ryner
4. ADAM: Rise of the Papas Demo, from Jamos
5. LICH LAIR, from Jack King
6. Variant, from Sunstorm93

The grading for the contest entries is as follows:

Here we go!:

This is the meat and potatoes of the review, where I discuss the game as I go through it. Fun times await here!

Presentation: #/5

Here we grade not only the graphical appeal of the game, but also how it presents itself. Does a somber game have moody graphics to match it? Does it have visual appeal, was work put into making the game feel special? This category will tell all.

Gameplay: #/10

The most important part of any game. It doesn't matter how many sprites or polygons you can cram onscreen if it's no fun to play! Does the game play well, were the levels thought out and concessions made to make things easier on players? Is it too easy or hard? Because this is the most important part of the game, I feel it should be worth more than the other categories.

Sound/Music: #/5

Music and sound gets it's own category? You bet! Sound and music can go a long way to making a game feel unique, and adding emphasis to the game.

Lasting Appeal: #/5

While the other categories are strict and tight, here's where I let loose and give more of a general look at the overall package. Is the game easy to pick up and play? How long is the game, is the game a complete package, or is it missing something? Are there any bugs I ran into? Most importantly, did I want to continue playing it? All will be documented here.

Final Score: #/25

The last paragraph will be an overview of everything I've talked about previous, just like a good English 101 paper. If I have any final thoughts, here's where they go.

Okay? So let's get to the good part and start reviewing some contest games. Which one will come out on top?
23 Replies | 391 Views
Ladra (RMVX Ace/Steam) Stream #1
Jun 15, 2016 - 9:23 AM - by Draygone


Ladra
Game by Is Future Bright - Made with RPG Maker VX Ace

For the first time ever, I'm playing an RPG Maker game available on Steam. Is it worth your dollars? Let's find out!

For those interested, the stream will be found here:
https://youtu.be/8M5Ckfd-2xE

A chatroom is included before and during the stream. If the stream hasn't started yet, a countdown will be showing how long before it does.

Download and playlist information can be found in the video description!
0 Replies | 131 Views
» News Archive
  Title, Username, & Date Last Post Replies Views
Contest review update
06-11-2016 11:06 AM
06-18-2016 01:49 AM
by 1ce
10 287
Contest entry list
05-29-2016 11:21 AM
05-29-2016 11:21 AM
by Valkysas
0 186
May, you've been...
by 1ce
05-28-2016 11:54 AM
05-28-2016 11:54 AM
by 1ce
0 183
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