Jester's Hunt Game by Draygone - Made for RPG Maker 1
It has occurred to me that I haven't updated on the front page in a while. Oops.
Good news for you guys, updates have been rather sporadic as of late due to depression and the resulting start of a third let's play. But we're not here to talk about that. Let's see where we last left off.
So for this update, we start off at Sea Land, which we had previously tried to skip, with unfortunate results. After that, we spend a bit too much time in Cloud Nine, and I try to make a bit more effort to keep up my pacing in the first half of Hot Rock.
Game Maker Studio is free. Was free. Might still be free. Go see. I could click the link and tell you if it still is, but you know what? You can click that link too. So go. Click that link within that link that leads to another link. Click them all and find out.
Blowfish Meets Meteor has entered the beta stage, people are playing it!
Rune Factory and Lufia people are no more. Well, they're still alive, I think. Their company isn't, though.
I have decided to delay community news until tomorrow, so this can have a full day in the spotlight, as it's a very long and important post. It will be done tomorrow, I promise.
ANYWAYS, the winter contest starts now! The theme is "multiple choice". Yeah, this is something different.
Your goal is to create a game using any legal console or PC RPG Maker software using one or more guidelines from the list below. Every game must include at least one guideline from the list. There are no bonuses for taking more than one, but you can if you feel like it. The list of guidelines were created by myself, Wavelength, Stormy, and Jamos. They had no idea which of their suggestions I'd accept, so don't worry about them having any head start on this.
Guideline list: No BS - Your game uses no battle system of any kind. Point of view 1 - You play as the villain of your story. Point of view 2 - The player character is not the main protagonist or villain of the story. Quiet time - Your game uses no dialogue and no narration. The evil inside - Game's villain is driven by realistic desires. No world domination or destruction here. Alternate reality - Parts of the game's gameplay or story take place outside the game - either in the real world or in other media. Weather main - Game includes a weather system with a truly significant effect on gameplay. Cliche breaker - Game is an RPG, but contains fewer than ten cliches from the Grand List. On a throne of cliches - Use at least 15 of the cliches from the Grand List.
Those are your options.
Other important stuff:
Games must be in the submission forum or my PM inbox by the end of March 31st, 2014. Entries must state which guidelines have been chosen for the game.
Games will be scored on a scale of 1 to 100, based on game quality, and how well it uses the guidelines selected by the creator.
Failure to utilize guidelines, such as picking the "No BS" option and then going ahead and using a battle system for any reason within your game will result in a score of 0 and no possibility of getting a prize.
Prizes will be determined by number of submissions.
If you have any questions, please ask in this thread.
The Halloween Horror contest is over, and there was only one entry: Rupophobia by NRool. So it wins by default. Congratulations all the same, as making a game, even a demo, is hard work.
So, what's the prize? I originally planned some kind of horrible looking trophy, but that just doesnt seem right. I'll hold onto that in case we do another garbage contest. I'll plan Rupophobia, post my review, and decide a prize based on the quality of the game.
So, that was a little depressing. Only one game. Well, the winter contest will be announced tonight with the community news post, and I hope it will have a much better turnout.